AI Insights · Timothy · June 2025
Top Entertainment Mascot Games in Latin America: Q2 2025 Performance
Explore the performance trends of the top 5 entertainment mascot games in Latin America during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
The second quarter of 2025 showcased interesting trends for entertainment mascot games across Latin America on a unified platform. According to data from Sensor Tower, these games demonstrated varied performance in terms of downloads, revenue, and active users.
Sonic Dash: Fun Endless Runner saw its weekly revenue fluctuate, peaking at around $1.1K by the end of June. Weekly downloads initially surged to 248K in early May before settling to 170K by the quarter's close. The active user base remained robust, averaging over 1.3M weekly.
Sonic Forces: Run Battle Game experienced consistent weekly revenue, maintaining figures around $4K, with a peak of $5.5K at the end of March. Downloads varied, starting at 95K and experiencing a significant increase to 180K in mid-April, then tapering off to 72K by late June. Active users showed a decline from 763K to 674K over the quarter.
Hello Kitty Nail Salon had a stable revenue trend, reaching $1.4K by the end of June. Downloads saw notable spikes, particularly hitting 144K in late April, with active users increasing to 388K by the quarter's end.
Minion Rush: Running game showed moderate revenue, with a gradual decline, finishing at $484. Downloads peaked at 105K in late May, while active users decreased from 351K to 237K by the end of June.
Lastly, Sonic Rumble displayed a dynamic revenue trend, reaching its high at $1.4K in early May before dropping to $500 by quarter's end. Downloads peaked at 79K in mid-April, and active users ranged from 144K to a peak of 276K in May before declining to 143K.
For more detailed insights and analytics, visit Sensor Tower.